Holmes and Watson: The Game's Afoot - VIRTUAL CLASSROOM SCRIPTS

Holmes and Watson: The Game's Afoot - VIRTUAL CLASSROOM SCRIPTS
a mystery adapted by Jon Jory

Productions (0)
  • Mystery
  • |
  • 90 - 100 minutes
  • 4 f, 4 m (8-22 actors possible: 4-16 f, 4-15 m)
  • Set: Three flexible playing areas, suggesting various locations with minimal furniture.

Holmes and Watson: The Game's Afoot - VIRTUAL CLASSROOM SCRIPTS
a mystery adapted by Jon Jory

(0)
Productions (0)
  • Mystery
  • |
  • 90 - 100 minutes
  • 4 f, 4 m (8-22 actors possible: 4-16 f, 4-15 m)
  • Set: Three flexible playing areas, suggesting various locations with minimal furniture.

VIRTUAL CLASSROOM SCRIPTS allow teachers to quickly and easily get scripts in the hands of students. Immediately after purchase, a standard PDF script is emailed to the purchaser, which can then be distributed to students. In a matter of minutes, you and your students will have scripts at your disposal.

When desperate people come to 221B Baker Street in search of aid, Sherlock Holmes and Dr. Watson are always there to help. But this quartet of conundrums will put even Holmes' deductive genius and Watson's stout heart to the test. The remarkable duo must match wits with a dastardly blackmailer, recover a coronet of priceless gems, trace a vanished bride, and solve a murder so strange that Watson considers it the most singular of all their cases. Based on four classic short stories by Arthur Conan Doyle, Holmes and Watson: The Game's Afoot is both a gripping mystery and a celebration of enduring friendship. Read More

Pricing Information

Standard Edition $175

Play Details

VIRTUAL CLASSROOM SCRIPTS allow teachers to quickly and easily get scripts in the hands of students. Immediately after purchase, a standard PDF script is emailed to the purchaser, which can then be distributed to students. In a matter of minutes, you and your students will have scripts at your disposal.

When desperate people come to 221B Baker Street in search of aid, Sherlock Holmes and Dr. Watson are always there to help. But this quartet of conundrums will put even Holmes' deductive genius and Watson's stout heart to the test. The remarkable duo must match wits with a dastardly blackmailer, recover a coronet of priceless gems, trace a vanished bride, and solve a murder so strange that Watson considers it the most singular of all their cases. Based on four classic short stories by Arthur Conan Doyle, Holmes and Watson: The Game's Afoot is both a gripping mystery and a celebration of enduring friendship.

To perform one of the stories as an individual one-act, click on its title below:
  • The Adventure of Charles Augustus Milverton
  • The Adventure of The Beryl Coronet
  • The Adventure of the Noble Bachelor
  • The Adventure of the Speckled Band

    • Mystery
    • |
    • 90 - 100 minutes
    • 4 f, 4 m (8-22 actors possible: 4-16 f, 4-15 m)
    • Set: Three flexible playing areas, suggesting various locations with minimal furniture.